My name is Christiana Tebbs. I'm a recent graduate working at Pacific Northwest National Laboratory in the field of UX design and development. Please check out my project work.
CORELA Ball is a mobile game designed to educate users on waste management.
Trash Island is a choose-your-own adventure game showing a speculative future in which you are a prisoner recently sent to an island of trash.
Tidal Waste is an RPG-style game created to teach a younger audience about environmental issues surrounding waste management.
Slice of Soul is an interactive fiction experience. It takes you through recipes you complete using gestures in AR, while urging the user to empathize with others by listening to the story behind the recipe.
This video is a project I created while working together with DESC (Downtown Emergence Service Center) in Seattle, WA. It is a 360 video experience walking through one of their housing locations.